This month I decided to take a concept by Benedict Neoh (https://www.artstation.com/artist/benedict_neoh) and bring it fully rendered into 3D.
Anti Material Rifle, Concept by Benedict Neoh
Week 1: Block out rendered with two point lighting scheme (key and rim) in Arnold.
Reference from https://www.artstation.com/artist/benedict_neoh
Week 2: geometry clean up, bevels, UVs and Materials roughed out in Arnold.
Texel density and UV stretch check
Color IDs for basing masks in Quixel suite 2.0
This is the first time I've done a UV unwrap on a truly detailed model. I'm quite happy with how it came out.
Week 3: Materials, this is the second attempt.
Third shot at materials and final render, decided to go for a more painted look.